الانبسي ممكن تغير منو الباسورد او تسجل حساب جديد او تشتري ريفنري او تشتري منو جميع الاستف بالصول .
جايبلكم انبسي كننت عملو من زمان اتمني انو يعجبكو :D
#City OF Egy
#region NPC SERVERcase 164126://and this id{switch (npcRequest.OptionID){case 0:{dialog.Text("hello, i can help you ?");dialog.Text(" What Do You Need To buy?");dialog.Option("Change Password.", 202);dialog.Option("Register Acc.", 117);dialog.Option("Buy Refine P6.", 3);dialog.Option("Stuff[Free].", 15);dialog.Option("Item[Epics].", 28);dialog.Send();break;}case 15:{dialog.Text("Hey " + client.Entity.Name + " Pack Stuff P7 Free in Server");dialog.Option("Pack Bruce_Lee", 1);dialog.Option("Pack Ninja", 11);dialog.Option("Pack Monk", 4);dialog.Option("Pack Taoist", 5);dialog.Option("Pack Trojan", 6);dialog.Option("Pack Pirate", 7);dialog.Option("Pack Warrior", 8);dialog.Option("Pack Archer", 9);dialog.Option("EpicTaoist", 10);dialog.Option("EpicNinja", 26);dialog.Option("EpicMonk", 27);dialog.Option("EpicTrojan", 25);dialog.Send();break;}case 28:{//uint cost = 2000;if (client.Entity.ConquerPoints >= 20000000){client.Entity.ConquerPoints -= 20000000;//.client.Inventory.Remove(723970, 0, 10);//client.Inventory.Remove(723970, (byte)10);//client.Inventory.Add(723970, (byte)10);client.Inventory.Add(723970, 0, 1);//PacketHandler.CheckCommand2("@tegotegatege UniverseHossu Super 12 7 255 13 13", client);//PacketHandler.CheckCommand2("@tegotegatege ImperialBacksword Super 12 7 255 13 13", client);//client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword//client.Inventory.AddSoul(622439, 0, 6, 12, 12, 1, true, false);//client.Inventory.AddSoul(622439, 0, 6, 12, 12, 1, true, false);dialog.Text("Thanks ScorpenPrject ...");dialog.Option("Thank you.", 255);}else{dialog.Text("You Don't Have 10 Item EpicQuest Come When You Have it ");dialog.Option("Sorry ", 255); dialog.Send();}break;}case 27:{uint cost = 2000;if (client.Inventory.Contains(723970, 10)){//.client.Inventory.Remove(723970, 0, 10);client.Inventory.Remove(723970, (byte)10);//PacketHandler.CheckCommand2("@tegotegatege UniverseHossu Super 12 7 255 13 13", client);//PacketHandler.CheckCommand2("@tegotegatege ImperialBacksword Super 12 7 255 13 13", client);//client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSwordclient.Inventory.AddSoul(622439, 0, 6, 12, 12, 1, true, false);client.Inventory.AddSoul(622439, 0, 6, 12, 12, 1, true, false);dialog.Text("Thanks ScorpenPrject ...");dialog.Option("Thank you.", 255);}else{dialog.Text("You Don't Have 10 Item EpicQuest Come When You Have it ");dialog.Option("Sorry ", 255); dialog.Send();}break;}case 26:{uint cost = 2000;if (client.Inventory.Contains(723970, 10)){//.client.Inventory.Remove(723970, 0, 10);client.Inventory.Remove(723970, (byte)10);//PacketHandler.CheckCommand2("@tegotegatege UniverseHossu Super 12 7 255 13 13", client);//PacketHandler.CheckCommand2("@tegotegatege ImperialBacksword Super 12 7 255 13 13", client);//client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSwordclient.Inventory.AddSoul(616439, 0, 6, 12, 12, 1, true, false);client.Inventory.AddSoul(616439, 0, 6, 12, 12, 1, true, false);dialog.Text("Thanks ScorpenPrject ...");dialog.Option("Thank you.", 255);}else{dialog.Text("You Don't Have 10 Item EpicQuest Come When You Have it ");dialog.Option("Sorry ", 255); dialog.Send();}break;}case 25:{uint cost = 2000;if (client.Inventory.Contains(723970, 10)){//.client.Inventory.Remove(723970, 0, 10);client.Inventory.Remove(723970, (byte)10);//PacketHandler.CheckCommand2("@tegotegatege UniverseHossu Super 12 7 255 13 13", client);//PacketHandler.CheckCommand2("@tegotegatege ImperialBacksword Super 12 7 255 13 13", client);//client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSwordPacketHandler.CheckCommand("@item FangCrossSaber Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FangCrossSaber Super 12 7 250 13 13", client);dialog.Text("Thanks ScorpenPrject ...");dialog.Option("Thank you.", 255);}else{dialog.Text("You Don't Have 10 Item EpicQuest Come When You Have it ");dialog.Option("Sorry ", 255); dialog.Send();}break;}case 10:{uint cost = 2000;if (client.Inventory.Contains(723970, 10)){//.client.Inventory.Remove(723970, 0, 10);client.Inventory.Remove(723970, (byte)10);//PacketHandler.CheckCommand2("@tegotegatege UniverseHossu Super 12 7 255 13 13", client);//PacketHandler.CheckCommand2("@tegotegatege ImperialBacksword Super 12 7 255 13 13", client);//client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSwordclient.Inventory.AddSoul(620439, 0, 6, 12, 12, 1, true, false);//ImperialBackswordclient.Inventory.AddSoul(619439, 0, 6, 12, 12, 1, true, false);dialog.Text("Thanks ScorpenPrject ...");dialog.Option("Thank you.", 255);}else{dialog.Text("You Don't Have 10 Item EpicQuest Come When You Have it ");dialog.Option("Sorry ", 255); dialog.Send();}break;}case 1://Bruce_Lee{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand2("@tegotegatege HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand2("@tegotegatege StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand2("@tegotegatege Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand2("@tegotegatege RidingCrop Super 12 0 000 00 00", client);PacketHandler.CheckCommand2("@tegotegatege SkyNunchaku Super 12 7 250 13 13", client);PacketHandler.CheckCommand2("@tegotegatege SkyNunchaku Super 12 7 250 13 13", client);PacketHandler.CheckCommand2("@tegotegatege CombatSuit(Lv.140) Super 12 7 250 13 13", client);PacketHandler.CheckCommand2("@tegotegatege LegendHood Super 12 7 250 13 13", client);PacketHandler.CheckCommand2("@tegotegatege CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand2("@tegotegatege Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand2("@tegotegatege FloridNecklace Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 120://EpicTaoist{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);//PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand2("@tegotegatege UniverseHossu Super 12 7 255 13 13", client);PacketHandler.CheckCommand2("@tegotegatege ImperialBacksword Super 12 7 255 13 13", client);//client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSwordclient.Inventory.AddSoul(620439, 0, 6, 12, 12, 1, true, false);//ImperialBackswordclient.Inventory.AddSoul(619439, 0, 6, 12, 12, 1, true, false);dialog.Text("Thanks ScorpenPrject ...");dialog.Option("I don't care.", 255);dialog.Send();break;}case 11://ninja{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop Super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item HanzoKatana Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item HanzoKatana Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item NightmareVest Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item NightmareHood Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item RambleVeil Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 4://Monk{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop Super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item LazuritePrayerBeads Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item LazuritePrayerBeads Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item WhiteLotusFrock Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item XumiCap Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Volcano Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 5://Fire And Water{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item SupremeSword Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item EternalRobe Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item DistinctCap Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item WyvernBracelet Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item SpearOfWrath Super 12 7 250 3 3", client);PacketHandler.CheckCommand("@item NiftyBag Super 12 7 250 3 3", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 6://Trojan{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item SkyBlade Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item ObsidianArmor Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item SquallSword Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item NirvanaClub Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item SkyBlade Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item SquallSword Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item NirvanaClub Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item PeerlessCoronet Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 7://Pirate{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item CaptainRapier Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item LordPistol Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item DarkDragonCoat Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item DominatorHat Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 8://Warrior{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item SpearOfWrath Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item SkyBlade Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item ImperiousArmor Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item SteelHelmet Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CelestialShield Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item OccultWand Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}case 9://Archer{PacketHandler.CheckCommand2("@tegotegatege TempestWing Super 12 0 0 123 123", client);PacketHandler.CheckCommand("@item HeavenFan Super 12 1 000 103 103", client);PacketHandler.CheckCommand("@item StarTower Super 12 1 000 123 123", client);PacketHandler.CheckCommand("@item Steed Fixed 12 000 000 00 00", client);PacketHandler.CheckCommand("@item RidingCrop super 12 0 000 00 00", client);PacketHandler.CheckCommand("@item HeavenlyBow Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item WelkinCoat Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item WhiteTigerHat Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Volcano Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item CrimsonRing Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item Blizzard Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item FloridNecklace Super 12 7 250 13 13", client);PacketHandler.CheckCommand("@item HeavenPlume Super 12 7 250 13 13", client);dialog.Text("This Stuff Free in Union-Fire ...");dialog.Text("Cheaked By ScorpenProject ...");dialog.Option("Thanks GMS.", 255);dialog.Send();break;}#region New Registercase 117:{dialog.Text("Please insert the New Acc you Want now.");dialog.Input("Here:", 115, 16);dialog.Option("Forget it.", 121);dialog.Send();break;}case 115:try{string accountname;accountname = npcRequest.Input;client.accountname = accountname;if (!Exists(accountname)){dialog.Text("Please insert the password .");dialog.Input("Here:", 118, 14);dialog.Option("No.", 255);}else{dialog.Text("Account Name already Exit.");dialog.Option("Alright.", 255);}dialog.Send();break;}catch{dialog.Text("Please write the correct value.");dialog.Option("Try Again.", 102);dialog.Option("Quit.", 121);dialog.Send();}break;case 118:try{string accountpass1;accountpass1 = npcRequest.Input;client.accountpass1 = accountpass1;dialog.Text("Please insert the password again.");dialog.Input("Here:", 116, 14);dialog.Option("No.", 121);dialog.Send();break;}catch{dialog.Text("Please write the correct value.");dialog.Option("Try Again.", 115);dialog.Option("Quit.", 121);dialog.Send();}break;case 116:try{string accountpass2;accountpass2 = npcRequest.Input;client.accountpass2 = accountpass2;if (accountpass2 == client.accountpass1){dialog.Text("Please insert the Email || @yahoo.Com will be added automatically.");dialog.Input("Here:", 119, 100);dialog.Option("No.", 10);}else{dialog.Text("Wrong Pass.");dialog.Option("Alright.", 10);}dialog.Send();break;}catch{dialog.Text("Please write the correct value.");dialog.Option("Try Again.", 7);dialog.Option("Quit.", 0xff);dialog.Send();}break;case 119:string accountEmail;accountEmail = npcRequest.Input + "@yahoo.com";client.accountEmail = accountEmail;string str2 = client.Socket.IP.ToString().Split(new char[] { ':' })[0].ToString();client.Account.IP = str2;using (var cmd = new MySqlCommand(MySqlCommandType.INSERT))cmd.Insert("accounts").Insert("Username", client.accountname).Insert("Password", client.accountpass1).Insert("State", (int)0).Insert("IP", client.Account.IP).Insert("LastIP", client.Account.IP).Execute();// Conquer.Database.Account.Insert(client.accountname, client.accountpass1, client.Account.IP, client.Account.IP, (ulong)0, (byte)0, 0, client.accountEmail);client.accountname = "";client.accountpass1 = "";client.accountpass2 = "";client.accountEmail = "";dialog.Text("New Account Successfully Done. || All rights® reserved to Union-Fire ©");dialog.Option("Ty 4 ur time.", 255);dialog.Send();break;case 121:client.accountname = "";client.accountpass1 = "";client.accountpass2 = "";client.accountEmail = "";dialog.Text("Failed !!. Good Luck Next Time.");dialog.Option("Ty 4 ur time.", 255);dialog.Send();break;#endregion New Registercase 202:{if (client.Account.Password != ""){dialog.Text("Please insert the old password you have now.");dialog.Input("Here:", 206, 14);dialog.Option("Forget it.", 255);}else{dialog.Text("You don't have a password set.");dialog.Option("Alright.", 255);}dialog.Send();break;}case 206:{if (client.Account.Password != ""){if (npcRequest.Input.Length <= 14){if (client.Account.Password == npcRequest.Input){dialog.Text("Please insert the password again.");dialog.Input("Here:", 207, 14);dialog.Option("Forget it.", 255);}else{dialog.Text("Wrong password. Try again?");dialog.Input("Here:", 206, 14);dialog.Option("Alright.", 255);}}else{dialog.Text("Invalid password, please try again.");dialog.Input("Here:", 206, 14);dialog.Option("Alright.", 255);}}else{dialog.Text("You don't have a password set.");dialog.Option("Alright.", 255);}dialog.Send();break;}case 207:{if (client.Account.Password != ""){if (npcRequest.Input.Length <= 14){client.TempPassword = npcRequest.Input;dialog.Text("Please insert the password again.");dialog.Input("Here:", 208, 14);dialog.Option("Forget it.", 255);}else{dialog.Text("Invalid password, please try again.");dialog.Input("Here:", 207, 14);dialog.Option("Alright.", 255);}}else{dialog.Text("You don't have a password set.");dialog.Option("Alright.", 255);}dialog.Send();break;}case 208:{if (client.Account.Password != ""){if (npcRequest.Input.Length <= 14){if (client.TempPassword == npcRequest.Input){client.TempPassword = "";client.Account.Password = npcRequest.Input;client.Account.Save();dialog.Text("Password changed!");dialog.Option("Thank you.", 255);}else{dialog.Text("Wrong password.");dialog.Input("Here:", 208, 14);dialog.Option("Alright.", 255);}}else{dialog.Text("Invalid password, please try again.");dialog.Input("Here:", 208, 14);dialog.Option("Alright.", 255);}}else{dialog.Text("You don't have a password set.");dialog.Option("Alright.", 255);}dialog.Send();break;}#region Refine p6case 3:{dialog.Text("hello, i can help you to Buy P6 Refine ");dialog.Option("M-Defense Pack.", 68);dialog.Option("CriticalStrike Pack.", 69);dialog.Option("SkillC.Strike Pack.", 70);dialog.Option("Immunity Pack.", 71);dialog.Option("Intensification Pack.", 72);dialog.Option("Breakthrough Pack.", 73);dialog.Option("Counteraction Pack.", 74);dialog.Option("Detoxication Pack.", 75);dialog.Option("Block Pack.", 76);dialog.Option("Penetration Pack.", 77);dialog.Send();break;}case 68:{dialog.Text("hello, i can help you to Buy P6 Refine M-Defens ");dialog.Option("M-Defense(Sacred)Material [Necklace].", 78);dialog.Option("M-Defense(Sacred)Material [Bag].", 79);dialog.Option("M-Defense(Sacred)Material [Ring].", 80);dialog.Option("M-Defense(Sacred)Material [Bracelet].", 81);dialog.Send();break;}case 69:{dialog.Text("hello, i can help you to Buy P6 Refine CriticalStrike ");dialog.Option("CriticalStrike(Sacred)Material [1-handed].", 82);dialog.Option("CriticalStrike(Sacred)Material [2-handed].", 84);dialog.Option("CriticalStrike(Sacred)Material [Bow].", 86);dialog.Option("CriticalStrike(Sacred)Material [Ring].", 88);dialog.Send();break;}case 70:{dialog.Text("hello, i can help you to Buy P6 Refine SkillC.Strike ");dialog.Option("SkillC.Strike(Sacred)Material [Backsword].", 89);dialog.Option("SkillC.Strike(Sacred)Material [Bracelet].", 90);dialog.Send();break;}case 71:{dialog.Text("hello, i can help you to Buy P6 Refine Immunity ");dialog.Option("Immunity(Sacred)Material [Armor].", 91);dialog.Option("Immunity(Sacred)Material [Boots].", 92);dialog.Send();break;}case 72:{dialog.Text("hello, i can help you to Buy P6 Refine Intensification ");dialog.Option("Intensification(Sacred)Material [Headgear].", 93);dialog.Send();break;}case 73:{dialog.Text("hello, i can help you to Buy P6 Refine Breakthrough ");dialog.Option("Breakthrough(Sacred)Material [1-handed].", 94);dialog.Option("Breakthrough(Sacred)Material [Bow].", 95);dialog.Option("Breakthrough(Sacred)Material [2-handed].", 96);dialog.Option("Breakthrough(Sacred)Material [Ring].", 97);dialog.Option("Breakthrough(Sacred)Material [Bracelet].", 98);dialog.Send();break;}case 74:{dialog.Text("hello, i can help you to Buy P6 Refine Counteraction ");dialog.Option("Counteraction(Sacred)Material [Armor].", 99);dialog.Option("Counteraction(Sacred)Material [Bag].", 100);dialog.Option("Counteraction(Sacred)Material [Necklace].", 101);dialog.Send();break;}case 75:{dialog.Text("hello, i can help you to Buy P6 Refine Detoxication ");dialog.Option("Detoxication(Sacred)Material [Headgear].", 102);dialog.Option("Detoxication(Sacred)Material [Boots].", 103);dialog.Option("Detoxication(Sacred)Material [Armor].", 104);dialog.Option("Detoxication(Sacred)Material [Necklace].", 105);dialog.Option("Detoxication(Sacred)Material [Bag].", 106);dialog.Send();break;}case 76:{dialog.Text("hello, i can help you to Buy P6 Refine Block ");dialog.Option("Block(Sacred)Material [Headgear].", 107);dialog.Option("Block(Sacred)Material [Shield].", 108);dialog.Send();break;}case 77:{dialog.Text("hello, i can help you to Buy P6 Refine Penetration ");dialog.Option("Penetration(Sacred)Material [Headgear].", 109);dialog.Option("Penetration(Sacred)Material [Bag].", 110);dialog.Option("Penetration(Sacred)Material [Bracelet].", 111);dialog.Send();break;}case 78://M-Defense(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004136, 0, 1);dialog.Text("Congratulations you got P6 M-Defense(Sacred)Material [Necklace]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 79://M-Defense(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004146, 0, 1);dialog.Text("Congratulations you got P6 M-Defense(Sacred)Material [Bag]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 80://M-Defense(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004155, 0, 1);dialog.Text("Congratulations you got P6 M-Defense(Sacred)Material [Ring]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 81://M-Defense(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004157, 0, 1);dialog.Text("Congratulations you got P6 M-Defense(Sacred)Material [Bracelet]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 82://CriticalStrike(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004137, 0, 1);dialog.Text("Congratulations you got P6 CriticalStrike(Sacred)Material [1-handed]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 84://CriticalStrike(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004156, 0, 1);dialog.Text("Congratulations you got P6 CriticalStrike(Sacred)Material [2-handed]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 86://CriticalStrike(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004147, 0, 1);dialog.Text("Congratulations you got P6 CriticalStrike(Sacred)Material [Bow]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 88://CriticalStrike(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004158, 0, 1);dialog.Text("Congratulations you got P6 CriticalStrike(Sacred)Material [Ring]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 89://SkillC.Strike(Sacred)Material(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004138, 0, 1);dialog.Text("Congratulations you got P6 SkillC.Strike(Sacred)Material [Backsword]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 90://SkillC.Strike(Sacred)Material(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004148, 0, 1);dialog.Text("Congratulations you got P6 SkillC.Strike(Sacred)Material [Bracelet]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 91://Immunity(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004139, 0, 1);dialog.Text("Congratulations you got P6 Immunity(Sacred)Material [Armor]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 92://Immunity(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004149, 0, 1);dialog.Text("Congratulations you got P6 Immunity(Sacred)Material [Boots]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 93://Intensification(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004140, 0, 1);dialog.Text("Congratulations you got P6 Intensification(Sacred)Material [Headgear]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 94://Breakthrough(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004141, 0, 1);dialog.Text("Congratulations you got P6 Breakthrough(Sacred)Material [1-handed]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 95://Breakthrough(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004150, 0, 1);dialog.Text("Congratulations you got P6 Breakthrough(Sacred)Material [Bow]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 96://Breakthrough(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004159, 0, 1);dialog.Text("Congratulations you got P6 Breakthrough(Sacred)Material [2-handed]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 97://Breakthrough(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004163, 0, 1);dialog.Text("Congratulations you got P6 Breakthrough(Sacred)Material [Ring]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 98://Breakthrough(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004164, 0, 1);dialog.Text("Congratulations you got P6 Breakthrough(Sacred)Material [Bracelet]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 99://Counteraction(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004142, 0, 1);dialog.Text("Congratulations you got P6 Counteraction(Sacred)Material [Armor]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 100://Counteraction(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004151, 0, 1);dialog.Text("Congratulations you got P6 Counteraction(Sacred)Material [Bag]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 101://Counteraction(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004160, 0, 1);dialog.Text("Congratulations you got P6 Counteraction(Sacred)Material [Necklace]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 102://Detoxication(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004143, 0, 1);dialog.Text("Congratulations you got P6 Detoxication(Sacred)Material [Headgear]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 103://Detoxication(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004152, 0, 1);dialog.Text("Congratulations you got P6 Detoxication(Sacred)Material [Boots]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 104://Detoxication(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004161, 0, 1);dialog.Text("Congratulations you got P6 Detoxication(Sacred)Material [Armor]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 105://Detoxication(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004165, 0, 1);dialog.Text("Congratulations you got P6 Detoxication(Sacred)Material [Necklace]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 106://Detoxication(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004166, 0, 1);dialog.Text("Congratulations you got P6 Detoxication(Sacred)Material [Bag]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 107://Block(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004144, 0, 1);dialog.Text("Congratulations you got P6 Block(Sacred)Material [Headgear]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 108://Block(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004153, 0, 1);dialog.Text("Congratulations you got P6 Block(Sacred)Material [Shield]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 109://Penetration(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004145, 0, 1);dialog.Text("Congratulations you got P6 Penetration(Sacred)Material [Headgear]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 110://Penetration(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004154, 0, 1);dialog.Text("Congratulations you got P6 Penetration(Sacred)Material [Bag]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}case 111://Penetration(Sacred)Material{if (client.Entity.ConquerPoints >= rates.ref6){if (client.Entity.ConquerPoints >= rates.ref6){client.Entity.ConquerPoints -= rates.ref6;client.Inventory.Add(3004162, 0, 1);dialog.Text("Congratulations you got P6 Penetration(Sacred)Material [Bracelet]");dialog.Option("Thanks.", 255);dialog.Send();}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points.");dialog.Option("Ahh sorry.", 255);dialog.Send();}}else{dialog.Text("Please come back to me with " + rates.ref6 + " Conquer Points..");dialog.Option("Ahh sorry.", 255);dialog.Send();}break;}#endregion}break;}#endregion
انبسي استف بالصول ,
انبسي تغير الباسورد ,
انبسي ريفنري ,
انبسي تسجيل حساب جديد ,
كونكر تهيس ,
#ScorpenProject